
A small Australian studio
Designing our first game with AI, in the open
Highvale Studios is a small Australian studio designing its first game, Lantern Point (working title), with AI in the loop: concept art, 3D models and design documents. We test each AI tool honestly, finish the work in Blender, and write up what works.
Read the dev diarySee the model
AI-assisted concept art for Lantern Point.
Project

One game, made small and properly
Lantern Point is a concept in pre-production: a playable greybox, a hero model and a lot of questions. No release date, no platforms, no store page yet; when those exist, they will be here.
The model
The island, as it stands today
Counts are read from the exported file at build time. Drag to turn it; scroll or pinch to zoom.
From the journal
The studio
A small Australian studio making its first original game. We use Blender for every asset and try AI tools where they genuinely help, and say so when they do. We have not released a game yet.